The Marlin is rated 7/5/-4/1. Four points of turn with 5 glide read as a deeply understable, carrying fairway flight, early right movement for a right-hand backhand and only a soft left ending; TryDiscs files it as a control driver. It is not a disc for headwinds or big arms. Neptune Discs calls it its understable fairway driver, sold in its premium Pearl plastic, and its listing prints the same figures carried here before adding a wink at the brand's naming habits: too bad flipper did not win the naming contest, it says. The PDGA approved it on 10 April 2023, first of the consecutively numbered same-day trio it shares with the Nautilus and the Splash, the sea-named brand's return nearly nine months after its first certification. The Marlin has been offered in Pearl and Signature Pearl editions.
The Marlin is rated 7/5/-4/1. Four points of turn with 5 glide read as a deeply understable, carrying fairway flight, early right movement for a right-hand backhand and only a soft left ending; TryDiscs files it as a control driver. It is not a disc for headwinds or big arms.
Neptune Discs calls it its understable fairway driver, sold in its premium Pearl plastic, and its listing prints the same figures carried here before adding a wink at the brand's naming habits: too bad flipper did not win the naming contest, it says. The PDGA approved it on 10 April 2023, first of the consecutively numbered same-day trio it shares with the Nautilus and the Splash, the sea-named brand's return nearly nine months after its first certification.
The Marlin has been offered in Pearl and Signature Pearl editions.
Want something like the Marlin?
Describe what you’d change and get disc suggestions.
The Neptune Discs Marlin has only 3 reviews so far, so one opinion can swing the picture. That's why there's no star average yet.
Try Discs adds up reviews from six disc golf stores, so you see what players think across stores, not just at one shop. Reviews are great for spotting proven, popular discs. Take the details with a grain of salt, though: runs, plastics and skill level all change how a disc flies, so your experience may vary.