The Sol is an understable midrange rated 4/5/-3/0, a light, glidey mold that turns willingly to the right (for a right-handed backhand) and holds that turn with no fade at the end. It is built for easy turnover throws and floaty, glide-forward distance, especially in lighter weights. Its deep turn and big glide make it a forgiving turnover mid and a friendly distance aid: it flips up and floats rather than fading out, which helps developing arms and shapes long turning lines for stronger players. Thrown flat at full power it will turn and burn, so it rewards a controlled release. The Sol began as Discraft's 2018 Ace Race disc, the annual event thrown with an unreleased mold, and it now carries Paige Pierce's PP Sol signature. ESP and Z Line are the workhorse runs; CryZtal Glo, Z Metallic and the Tour Series and Signature runs cover the premium and collector shelf.
The Sol is an understable midrange rated 4/5/-3/0, a light, glidey mold that turns willingly to the right (for a right-handed backhand) and holds that turn with no fade at the end. It is built for easy turnover throws and floaty, glide-forward distance, especially in lighter weights.
Its deep turn and big glide make it a forgiving turnover mid and a friendly distance aid: it flips up and floats rather than fading out, which helps developing arms and shapes long turning lines for stronger players. Thrown flat at full power it will turn and burn, so it rewards a controlled release.
The Sol began as Discraft's 2018 Ace Race disc, the annual event thrown with an unreleased mold, and it now carries Paige Pierce's PP Sol signature.
ESP and Z Line are the workhorse runs; CryZtal Glo, Z Metallic and the Tour Series and Signature runs cover the premium and collector shelf.
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The Discraft Sol is one of the most-reviewed discs we track.
Try Discs adds up reviews from six disc golf stores, so you see what players think across stores, not just at one shop. Reviews are great for spotting proven, popular discs. Take the details with a grain of salt, though: runs, plastics and skill level all change how a disc flies, so your experience may vary.