The Buzzz is a straight flying midrange that can hold basically whatever
line its put on, and this has made it one of if not the most popular
discs of all time. They feature a flat top, low profile, and a beadless
feel that give the Buzzz a distinctive hand feel that works for both
forehand and backhand. This midrange is known for being extremely
versatile and having the potential to fly farther than most midranges,
while still flying very straight.
In the 90s and early 2000s, the
Innova Roc was king of midranges. Discraft tried to compete with several
discs of their own, such as the Hawk, Comet, and MRX, but eventually
made the Wasp, which was essentially a Roc. They still wanted a
straighter disc, so in 2003 they began to produce a beadless version
labeled as the "Super Straight Modified Wasp,” also known as the Buzzz,
which proved to be just what Discraft needed compete with the Roc.
The
Buzzz is, without a doubt, one of the most successful discs ever
released. Multiple variations have been produced, including the Buzzz
SS, Buzzz OS, and Buzzz GT, all of which have seen their own success as
well. Almost every Discraft pro throws a Buzzz, and almost every company
has tried their hand at making their own version of the Buzzz. The
Buzzz is a Paul McBeth Signature Disc, and has been a Tour Series disc
for Chris Dickerson, Nate Doss, and Paige Pierce. There are many
collectible runs of Buzzz’s, including McBeth Claw runs, Halloween
stamps, Buzzz Saws, and First Run Buzzz’s.
Flight
Source: Discraft
500'450'400'350'300'250'200'150'100'50'0'
100%50%0%-50%-100%
Arm speed
NoviceIntermediatePro
SpeedHow hard the disc must be thrown to fly as designed. Putters are 1 to 3, the fastest drivers 14 and up.
5
GlideHow long the disc stays in the air. More glide means more distance from the same throw.
4
TurnHow much it drifts right early in flight (right-handed backhand). More negative, more drift.
-1
FadeHow hard it hooks left as it slows down (right-handed backhand). Higher, stronger hook.
1
StabilityTurn plus fade. Negative drifts right and is easier for beginners. Positive finishes left.Turn + Fade
0
Dimensions
Source: PDGA
DiameterHow wide the disc is, edge to edge. Almost every disc is 21 to 22 cm.
21.7 cm
HeightHow tall the disc is lying flat. Putters are usually the tallest.
1.9 cm
Rim DepthHow deep the rim is underneath, where your fingers grip. Putters have the deepest rims.
1.3 cm
Rim ThicknessHow wide the rim is. Wider rims make faster discs that need a stronger throw.
1.2 cm
Rim Inside DiameterThe width of the flat middle, inside the rim. Bigger usually means a slower, easier disc.
19.3 cm
Rim Depth/Diameter RatioRim depth as a share of the disc's width. Higher means a deeper rim for its size.
6%
Rim ConfigurationA PDGA score for the shape of the edge. Low is sharp, like a driver. High is rounded, like a putter.
44
BeadA small ridge under the edge of the rim, mostly on putters. It changes how the disc feels in hand.
(Reviewing in FuZed plastic.) When I got this disc I had been throwing the Mako3 for a long time. I will admit that I wanted to like the Mako3 more, but I knew deep down that the buzzz would be better. I couldn't have been more wrong. I was expecting a mid that on a slight hyzer, would go straight for the whole flight. What I got was a puddle-topped disgrace to the game of disc golf. Every time I throw it on hyzer, it just flips and dies. This disc has no fade to be found. If you are looking for a straight mid range, please don't waste your money on this overglorified rollo. Keep in mind, this is coming from someone who claims a Mako3 is straight. You're much better off with a Hex, which actually flies how it is meant to and is the most point-and-shoot midrange I've thrown. I would also recommend a Mako3, which starts deqd straight and beats in to be a hyzer-flip machine. So please save your money and don't get this sad, sad excuse of a straight midrange.